Another blast from the past rolled in today. Not much I can say about it that hasn't been said, though.
BioShock
Achievements: 51 (all offline, 1100 gs)
This game's pretty much just amazing, and everyone should play it. While not quite all it was hyped up to be, it's still a solid experience, and something I recommend everyone play even if not for achievements. In summary, you end up in this underwater city after a plane crash and try to figure out why, with questions of morality and a few games of Pipe Dream along the way. I don't want to say much more for fear of spoilage, if that's even possible at this point.
In all honesty, you can get every achievement in one playthrough, so long as you play on hard and turn off vita-chambers (read: autosave). Just remember that the wrench rules, and you should enhance your abilities to make it rule even more when you can. Save like you would in a PC game, which is to say every five steps, or at least after any event or victory that seems remotely important. And if you want to make life easy, you can crank the brightness so you can see better, but that seriously kills a lot of the experience.
Personally, all I have left to do is to beat it on Hard and without vita-chambers, so I'm boosting the brightness to save me the hassle, but I already beat it once before, so nyah.
I was about to rescind some of the negativity I spewed re: Call Of Juarez in the last post, because the shooting stuff with Reverend Ray is fun, but then there were more platforming issues. Bugger that. Slightly more playable than my first impression but still annoying.
Got a day or two left to decide if I'm keeping Blue Dragon or not, since I've gotten a whole lot of nowhere in this first month but I do so like it. I probably will, given that the Rock Band guitar I was expecting to shell out for got pushed back to April. We'll see.
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